1/28/2024 0 Comments Spacelords valeria cant sprint![]() Loaht with cookie is permastun until death. Spacelords is a brand-new take on the shooter genre. Each explosion kicks you around, and all he has to do is fire a couple and you cant recover. Through its 4 vs 1 campaign, you experience both sides of the story: Join the Raiders in their fight to free the legendary Broken Planet, or switch sides and fight as the Antagonist alongside the invading hordes Previously known as 'Raiders of the Broken Planet'. ![]() You'll die and there is no way to even move your character while it happens. Valeria can effectively place a road block that allows her to heal the grunts and keep players from entering the area to fight back with massive projectiles that nearly instanuke, if not completely instanuke players.ĭoldren, though is squishy, can literally teleport around and instantly suprise kill stranded, singled out or slower characters. Ginebra can stunlock players if she doesnt one shot you with her gun. Fast firing, causes stagger, massive damage, its like being punched from range.Īyana can place impassible mine barriers, literally preventing any forward progression without even being around or having line of sight on the mines. These characters are overpowered as antag, and as it stands, until they are nerfed, cannot be overcome. ![]() If you fight any antag playing any of those characters, prepare for a loss. This of course, does depend on the stage of course. I stopped doing the protector escort mission, since its so easy for an antag to kill the escort target. ![]() Shae's AMPLE CHAMBER card only works when the player is the host of the game.But any stage that has a singular doorway to progress through is easily going to be a problem to progress against these antag. Decreased LITTLE GIRL's bullet damage (-15%) Increased SA-DHU's non-chaged shots damage (+15%) PATIENT BOY's mines no longer damages Doldren. Decreased the price to recruit "non-grouped" Spacelords (Valeria, Aneska and Sööma) from 180000 to 100000 gold Decreased the price to recruit "group 3" Spacelords (Ayana, Loath, Iune and Schneider) from 180000 to 75000 gold Decreased the price to recruit "group 2" Spacelords (Mikah, Ginebra, Doldren and Rak) from 90000 to 50000 gold Many gold costs have been going down but character prices haven't, so we're taking the opportunity to tune them down in this minor patch before we introduce new economy systems in the next update. Time-based crafting and character trial are a couple examples. Sometimes you're matched above your MMR and sometimes you're matched below, but enemy health and damage should feel more stable now that matchmaking doesn't influence the damage formula.įor a long time we've been softening the economy to include choices and alternatives where there weren't any. With this change we hope to stabilize your experience through different matches at least when it comes to the feeling when shooting at enemies. With this new patch, when not playing against an Antagonist, the damage formula being used will depend on your MMR and not the mission difficulty (which in the case of games without an Antagonist, is just the average Raider MMR). Mission difficulty impacts many things in-game AI speed and intelligence, mission configuration and the damage formula as well. With the next big update we'll heavily reduce the impact of MMR, for now this is just a difficulty formula adjustment that's better off being released and tested on its own. Hello Raiders! This update is mainly about weapon balancing and character pricing, but we're also shipping a small change to how MMR impacts the damage formula.
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